I'm really dumb sometimes. Like, I was trying to play Bloodborne recently, and turns out, I can't navigate to save my fucking life. I wasted like most of my time and an entire side quest to get access to a dungeon thinking it was the next location but well...
I was so wrong. I was heading to the Forest area, but noo. I went to Old Yharnem instead. I got a little distracted. Fought the Blood-starved Beast. Half cheased the damn thing around the alter of the church thing. Than instead of I don't know, checking a walkthough, I went full sterotypical toxic guy, and roughed it out myself. Getting to a dungeon area and work my way all towards finding a whole new boss, The Undead Giant.
Look, I finally did manage to navigate back to where I needed to go, but only with the help of a walkthrough. Either way, I'm back on track. Annoyingly enough, this is far from the first time this has happeneded to me.
Yes. I got lost in a freaking closed world game. A closed world game designed to funnel players into combat, and I got lost. In my defense it was mostly because one character said I had to rush over with one group but I misunderstood which group I was with.
Another time I was stuck was mostly just the Helicopter sequence. I think this is just a COD thing, or a me playing COD games thing. Like, everytime it goes from normal FPS controls to flight controls, yeah... I get stumped. Same thing happened in Call of Duty: Advanced War, but not COD 2 with the tank sequence for some reason.
I am that sort of person. You know the sort, never reading manuals or sitting through tutorals. In my defense, I usually play games that have similar or genre set controls, like racing games, FPS games and management sims in which it's a folder navigation system.
In my further defnse, I somehow managed to wing it through the tutoral without learning how to wall-run. Yeah... I don't know how either. And somehow I also managed to work through the rest of the game up until the last level. Yeah, I don't know how that happened. But I was stuck there for a good chunk of time before I accidently pulled off the wall-run. I did manage to finish the game an entire two extra times afterwards, but it's still embarrasing, you know?
Not, so much softlocking myself, but more along the idea of shooting myself in the foot like an dumbass. Namely, minor spoilers, one misison involves your main car suddenly being damanged which causes you to get into an accident.
Now, nothing actually prevents you from just using your car afterwards. Although, nothing directly tells you you can either. So, long story short, I decided (more accurately assumed) that my proper very upgraded and handed painted car for, one of my many collected cars.
It didn't really soft-lock me. I could finish end-game races with the first car you get in the game. Once you figure out NFS you can just drift and sleep on the NOS to win every chase, race and Highway Battle. But it was sad I could use my very upgraded Camero.
These are examples where I count this as the fault of the games. I mean, some old school games were a bit... mean.
How do you place an object down on a table with the only options of interaction being "pick-up, push, pull, look at, talk to, give". How? Well, I think it was something like use one object with the other. But I don't remember all that well. All I know, is that I was there for about a hour or so.
Travelling through the Wildlife Explotation Reserve for the first time with my brother was fantastic, because somehow we got lost for literally three hours. No, I don't know how. But somewhere down the line we figured it out, but yeah... I'm not blaming this one on the game, as it's mostly just because we didn't realise we were allowed to jump down into lower areas.
So... How do I explain this. My brother loaded the game onto my laptop for the first time, ever, and decided to build a little enclosure for a lion. Well, he built it with rope posts, which is classified as a low fence...
Fun fact, lions can jump fences. Lions can also attack guests. Uh... Guests can also be killed in this game. And that was the first attempt to build a zoo in Zoo Tycoon 2. Very well done.
This one's here because it's a pretty common spot to get stuck apparently. The first time you might end up using a pull chain. You know the one. It's in the Bleak Fall Barrow. Well, I ran past the damned thing at least five times. And since I was playing Khajit, I even tried night vision. I don't remember how I found it, maybe I mashed my face into the gate and wall and accidently bumped up against it, who knows.
Somehow, I managed to sneak all the way to the Sarcophicous, but not all the way back. I don't know how I was supposed to pull of that last hop, instead I fell and decided to just kill everyone. Also, yes, this was my Malk run. The uh... Prince was not happy at freaking all. But hey, it was fun.